The Green Flag and Stop Sign are much larger.There was also an icon for the project notes on the right. Some features were shown as buttons, while others were lumped into the "extras" menu. The Scratch 1.0 user interface looked remarkably similar to the 1.4 interface however, it did have some differences. They were: camera motion, camera direction, camera relative x, camera relative y, camera absolute x, camera absolute y, track motion, track color, auto calibrate red. All the reporters simply showed "a ScratchSpriteMorph()". The Sensing palette included some camera interaction blocks. The experimental Sensing Reporter blocks. pan to (0) change fade by (-10), set fade to (100)%, set fade color to These were: start movie, stop movie change seconds by (1), set seconds to (0) change zoom by (10), set zoom to (100)% change horiz. The Sound palette had some blocks to work with the ScratchMoviePlayerMorph. Scratch 1.0, 1.1, and 1.2 had some experimental blocks that could be accessed by shift-clicking the "extras" menu (the 1.0 equivalent of Shift-Click-R) and choosing "show experimental blocks". Comments did not exist in this release.Įxperimental Blocks Main article: Experimental Blocks
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